同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c2926bc3abc2a0c2bbc3abc2a0c29547c3abc2a0c2bac3a4c2bcc2bcc3abc2a0c28a | ë »ë Âkë »ë ÂG렺似렠|
SJIS-WIN | c3abc2a0c2bbc3abc2a0c2926bc3abc2a0c2bbc3abc2a0c29547c3abc2a0c2bac3a4c2bcc2bcc3abc2a0c28a | テォツ?ツサテォツ?ツ談テォツ?ツサテォツ?ツ膝テォツ?ツコテ、ツシツシテォツ?ツ |
EUC-JP | c3abc2a0c2bbc3abc2a0c2926bc3abc2a0c2bbc3abc2a0c29547c3abc2a0c2bac3a4c2bcc2bcc3abc2a0c28a | 谷?損谷??k谷?損谷??G谷?尊辰村村谷?? |
UTF-8 | c3abc2a0c2bbc3abc2a0c2926bc3abc2a0c2bbc3abc2a0c29547c3abc2a0c2bac3a4c2bcc2bcc3abc2a0c28a | ë »ë kë »ë Gë ºä¼¼ë |
UHC | c3abc2a0c2bbc3abc2a0c2926bc3abc2a0c2bbc3abc2a0c29547c3abc2a0c2bac3a4c2bcc2bcc3abc2a0c28a | 챘혻쨩챘혻혪k챘혻쨩챘혻혮G챘혻쨘채쩌쩌챘혻혡 |