同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c291c3abc2a0c2bbc3a5c2afc2b6c3acc294c2bdc3abc2a0c292c3abc2a0c2bac3adc29bc284렻렑렻寶씽렒렺후
SJIS-WINc3abc2a0c2bbc3abc2a0c291c3abc2a0c2bbc3a5c2afc2b6c3acc294c2bdc3abc2a0c292c3abc2a0c2bac3adc29bc284テォツ?ツサテォツ?ツ妥ォツ?ツサテ・ツッツカテャツ板ステォツ?ツ津ォツ?ツコテュツ崢
EUC-JPc3abc2a0c2bbc3abc2a0c291c3abc2a0c2bbc3a5c2afc2b6c3acc294c2bdc3abc2a0c292c3abc2a0c2bac3adc29bc284谷?損谷??谷?損奪俗其狸?遜谷??谷?尊鱈??
UTF-8c3abc2a0c2bbc3abc2a0c291c3abc2a0c2bbc3a5c2afc2b6c3acc294c2bdc3abc2a0c292c3abc2a0c2bac3adc29bc284렻렑렻寶씽렒렺후
UHCc3abc2a0c2bbc3abc2a0c291c3abc2a0c2bbc3a5c2afc2b6c3acc294c2bdc3abc2a0c292c3abc2a0c2bac3adc29bc284챘혻쨩챘혻혩챘혻쨩책짱쨋챙혬쩍챘혻혪챘혻쨘챠혴혙