同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c291c3abc2a0c2bbc3a4c2bcc2bcc3acc2a9c2a8c3abc2a0c292c3abc2a0c2bac3a7c2aec29d | ë »ë Â렻似쩨ë Â렺箠|
SJIS-WIN | c3abc2a0c2bbc3abc2a0c291c3abc2a0c2bbc3a4c2bcc2bcc3acc2a9c2a8c3abc2a0c292c3abc2a0c2bac3a7c2aec29d | テォツ?ツサテォツ?ツ妥ォツ?ツサテ、ツシツシテャツゥツィテォツ?ツ津ォツ?ツコテァツョツ |
EUC-JP | c3abc2a0c2bbc3abc2a0c291c3abc2a0c2bbc3a4c2bcc2bcc3acc2a9c2a8c3abc2a0c292c3abc2a0c2bac3a7c2aec29d | 谷?損谷??谷?損辰村村狸息即谷??谷?尊巽速? |
UTF-8 | c3abc2a0c2bbc3abc2a0c291c3abc2a0c2bbc3a4c2bcc2bcc3acc2a9c2a8c3abc2a0c292c3abc2a0c2bac3a7c2aec29d | ë »ë ë »ä¼¼ì©¨ë ë ºç® |
UHC | c3abc2a0c2bbc3abc2a0c291c3abc2a0c2bbc3a4c2bcc2bcc3acc2a9c2a8c3abc2a0c292c3abc2a0c2bac3a7c2aec29d | 챘혻쨩챘혻혩챘혻쨩채쩌쩌챙짤짢챘혻혪챘혻쨘챌짰혶 |