同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3acc2a0c290c3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3acc2a1c28d4d렻렏렺점렻렏렺졍M
SJIS-WINc3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3acc2a0c290c3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3acc2a1c28d4dテォツ?ツサテォツ?ツ湘ォツ?ツコテャツ?ツ静ォツ?ツサテォツ?ツ湘ォツ?ツコテャツ。ツ庚
EUC-JPc3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3acc2a0c290c3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3acc2a1c28d4d谷?損谷??谷?尊狸??谷?損谷??谷?尊狸臓?M
UTF-8c3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3acc2a0c290c3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3acc2a1c28d4d렻렏렺점렻렏렺졍M
UHCc3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3acc2a0c290c3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3acc2a1c28d4d챘혻쨩챘혻혧챘혻쨘챙혻혨챘혻쨩챘혻혧챘혻쨘챙징혥M