同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c293렻렏렺렮렺렱렻렓
SJIS-WINc3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c293テォツ?ツサテォツ?ツ湘ォツ?ツコテォツ?ツョテォツ?ツコテォツ?ツアテォツ?ツサテォツ?ツ
EUC-JPc3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c293谷?損谷??谷?尊谷?速谷?尊谷?賊谷?損谷??
UTF-8c3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c293렻렏렺렮렺렱렻렓
UHCc3abc2a0c2bbc3abc2a0c28fc3abc2a0c2bac3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c293챘혻쨩챘혻혧챘혻쨘챘혻짰챘혻쨘챘혻짹챘혻쨩챘혻혫