同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c28ec3abc2a0c2bac3a6c295c2a6c3acc29dc295c3acc294c2bbc3acc289c298504d | ë »ë Âë ºæ¦ìÂÂìÂȓÂÂPM |
SJIS-WIN | c3abc2a0c2bbc3abc2a0c28ec3abc2a0c2bac3a6c295c2a6c3acc29dc295c3acc294c2bbc3acc289c298504d | テォツ?ツサテォツ?ツ偲ォツ?ツコテヲツ閉ヲテャツ敖陛ャツ板サテャツ可榔M |
EUC-JP | c3abc2a0c2bbc3abc2a0c28ec3abc2a0c2bac3a6c295c2a6c3acc29dc295c3acc294c2bbc3acc289c298504d | 谷?損谷??谷?尊脱?側狸??狸?損狸??PM |
UTF-8 | c3abc2a0c2bbc3abc2a0c28ec3abc2a0c2bac3a6c295c2a6c3acc29dc295c3acc294c2bbc3acc289c298504d | ë »ë ë ºæ¦ìì»ìPM |
UHC | c3abc2a0c2bbc3abc2a0c28ec3abc2a0c2bac3a6c295c2a6c3acc29dc295c3acc294c2bbc3acc289c298504d | 챘혻쨩챘혻혦챘혻쨘챈혮짝챙혶혮챙혬쨩챙혟혱PM |