同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bbc3acc2a9c2a8c3abc2a0c2a6c3abc2a0c2bbc3acc2bbc2b5c3abc2a0c29e | ë »ë Â렻쩨렦렻컵렠|
SJIS-WIN | c3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bbc3acc2a9c2a8c3abc2a0c2a6c3abc2a0c2bbc3acc2bbc2b5c3abc2a0c29e | テォツ?ツサテォツ?ツ甘ォツ?ツサテャツゥツィテォツ?ツヲテォツ?ツサテャツサツオテォツ?ツ |
EUC-JP | c3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bbc3acc2a9c2a8c3abc2a0c2a6c3abc2a0c2bbc3acc2bbc2b5c3abc2a0c29e | 谷?損谷??谷?損狸息即谷?側谷?損狸損袖谷?? |
UTF-8 | c3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bbc3acc2a9c2a8c3abc2a0c2a6c3abc2a0c2bbc3acc2bbc2b5c3abc2a0c29e | ë »ë ë »ì©¨ë ¦ë »ì»µë |
UHC | c3abc2a0c2bbc3abc2a0c28ac3abc2a0c2bbc3acc2a9c2a8c3abc2a0c2a6c3abc2a0c2bbc3acc2bbc2b5c3abc2a0c29e | 챘혻쨩챘혻혡챘혻쨩챙짤짢챘혻짝챘혻쨩챙쨩쨉챘혻혷 |