同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3abc297c298c3abc2a0c293c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc2a9c2a8c3abc2a0c2b0 | ë »ëÂÂë Â렻렮렻쩨렰 |
SJIS-WIN | c3abc2a0c2bbc3abc297c298c3abc2a0c293c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc2a9c2a8c3abc2a0c2b0 | テォツ?ツサテォツ猟佚ォツ?ツ禿ォツ?ツサテォツ?ツョテォツ?ツサテャツゥツィテォツ?ツー |
EUC-JP | c3abc2a0c2bbc3abc297c298c3abc2a0c293c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc2a9c2a8c3abc2a0c2b0 | 谷?損谷??谷??谷?損谷?速谷?損狸息即谷?属 |
UTF-8 | c3abc2a0c2bbc3abc297c298c3abc2a0c293c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc2a9c2a8c3abc2a0c2b0 | ë »ëë ë »ë ®ë »ì©¨ë ° |
UHC | c3abc2a0c2bbc3abc297c298c3abc2a0c293c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bbc3acc2a9c2a8c3abc2a0c2b0 | 챘혻쨩챘혰혱챘혻혫챘혻쨩챘혻짰챘혻쨩챙짤짢챘혻째 |