同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3a8c2acc299c3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c28d | ë »è¬Â렮렺렱렺렠|
SJIS-WIN | c3abc2a0c2bbc3a8c2acc299c3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c28d | テォツ?ツサティツャツ凖ォツ?ツョテォツ?ツコテォツ?ツアテォツ?ツコテォツ?ツ |
EUC-JP | c3abc2a0c2bbc3a8c2acc299c3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c28d | 谷?損竪測?谷?速谷?尊谷?賊谷?尊谷?? |
UTF-8 | c3abc2a0c2bbc3a8c2acc299c3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c28d | ë »è¬ë ®ë ºë ±ë ºë |
UHC | c3abc2a0c2bbc3a8c2acc299c3abc2a0c2aec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3abc2a0c28d | 챘혻쨩챔짭혲챘혻짰챘혻쨘챘혻짹챘혻쨘챘혻혥 |