同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3a8c284c29ac3a9c2a0c298c3abc2a0c2adc3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bac3abc2a0c295렻脚領렭렻렭렺렕
SJIS-WINc3abc2a0c2bbc3a8c284c29ac3a9c2a0c298c3abc2a0c2adc3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bac3abc2a0c295テォツ?ツサティツ?堙ゥツ?ツ佚ォツ?ツュテォツ?ツサテォツ?ツュテォツ?ツコテォツ?ツ
EUC-JPc3abc2a0c2bbc3a8c284c29ac3a9c2a0c298c3abc2a0c2adc3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bac3abc2a0c295谷?損竪??辿??谷?足谷?損谷?足谷?尊谷??
UTF-8c3abc2a0c2bbc3a8c284c29ac3a9c2a0c298c3abc2a0c2adc3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bac3abc2a0c295렻脚領렭렻렭렺렕
UHCc3abc2a0c2bbc3a8c284c29ac3a9c2a0c298c3abc2a0c2adc3abc2a0c2bbc3abc2a0c2adc3abc2a0c2bac3abc2a0c295챘혻쨩챔혙혳챕혻혱챘혻짯챘혻쨩챘혻짯챘혻쨘챘혻혮