同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3a6c299c2aec3abc2a0c2a6c3abc2a0c2bbc3a6c299c2aec3acc2bbc2b5c3abc2a0c2a1c3a4c2bfc28e | ë »æÂ®ë ¦ë »æÂ®ì»µë ¡ä¿ |
SJIS-WIN | c3abc2a0c2bbc3a6c299c2aec3abc2a0c2a6c3abc2a0c2bbc3a6c299c2aec3acc2bbc2b5c3abc2a0c2a1c3a4c2bfc28e | テォツ?ツサテヲツ卍ョテォツ?ツヲテォツ?ツサテヲツ卍ョテャツサツオテォツ?ツ。テ、ツソツ |
EUC-JP | c3abc2a0c2bbc3a6c299c2aec3abc2a0c2a6c3abc2a0c2bbc3a6c299c2aec3acc2bbc2b5c3abc2a0c2a1c3a4c2bfc28e | 谷?損脱?速谷?側谷?損脱?速狸損袖谷?臓辰多? |
UTF-8 | c3abc2a0c2bbc3a6c299c2aec3abc2a0c2a6c3abc2a0c2bbc3a6c299c2aec3acc2bbc2b5c3abc2a0c2a1c3a4c2bfc28e | ë »æ®ë ¦ë »æ®ì»µë ¡ä¿ |
UHC | c3abc2a0c2bbc3a6c299c2aec3abc2a0c2a6c3abc2a0c2bbc3a6c299c2aec3acc2bbc2b5c3abc2a0c2a1c3a4c2bfc28e | 챘혻쨩챈혲짰챘혻짝챘혻쨩챈혲짰챙쨩쨉챘혻징채쩔혦 |