同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3a6c296c2a4c3aac2bcc2bdc3a6c299c2aec3abc2a0c2a1c3abc2a0c2bbc3acc2a9c2a1c3abc2a0c2a14d | ë »æÂ¤ê¼½æÂ®ë ¡ë »ì©¡ë ¡M |
SJIS-WIN | c3abc2a0c2bbc3a6c296c2a4c3aac2bcc2bdc3a6c299c2aec3abc2a0c2a1c3abc2a0c2bbc3acc2a9c2a1c3abc2a0c2a14d | テォツ?ツサテヲツ鳴、テェツシツステヲツ卍ョテォツ?ツ。テォツ?ツサテャツゥツ。テォツ?ツ。M |
EUC-JP | c3abc2a0c2bbc3a6c296c2a4c3aac2bcc2bdc3a6c299c2aec3abc2a0c2a1c3abc2a0c2bbc3acc2a9c2a1c3abc2a0c2a14d | 谷?損脱?造棚村遜脱?速谷?臓谷?損狸息臓谷?臓M |
UTF-8 | c3abc2a0c2bbc3a6c296c2a4c3aac2bcc2bdc3a6c299c2aec3abc2a0c2a1c3abc2a0c2bbc3acc2a9c2a1c3abc2a0c2a14d | ë »æ¤ê¼½æ®ë ¡ë »ì©¡ë ¡M |
UHC | c3abc2a0c2bbc3a6c296c2a4c3aac2bcc2bdc3a6c299c2aec3abc2a0c2a1c3abc2a0c2bbc3acc2a9c2a1c3abc2a0c2a14d | 챘혻쨩챈혯짚챗쩌쩍챈혲짰챘혻징챘혻쨩챙짤징챘혻징M |