同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3a3c285c294c3acc2b0c2bdc3abc2a0c2bbc3a3c285c294c3acc2a9c2a8c3a3c285c294c3abc2a0c2ad4d렻ㅔ창렻ㅔ쩨ㅔ렭M
SJIS-WINc3abc2a0c2bbc3a3c285c294c3acc2b0c2bdc3abc2a0c2bbc3a3c285c294c3acc2a9c2a8c3a3c285c294c3abc2a0c2ad4dテォツ?ツサテ」ツ?氾ャツーツステォツ?ツサテ」ツ?氾ャツゥツィテ」ツ?氾ォツ?ツュM
EUC-JPc3abc2a0c2bbc3a3c285c294c3acc2b0c2bdc3abc2a0c2bbc3a3c285c294c3acc2a9c2a8c3a3c285c294c3abc2a0c2ad4d谷?損達??狸属遜谷?損達??狸息即達??谷?足M
UTF-8c3abc2a0c2bbc3a3c285c294c3acc2b0c2bdc3abc2a0c2bbc3a3c285c294c3acc2a9c2a8c3a3c285c294c3abc2a0c2ad4d렻ㅔ창렻ㅔ쩨ㅔ렭M
UHCc3abc2a0c2bbc3a3c285c294c3acc2b0c2bdc3abc2a0c2bbc3a3c285c294c3acc2a9c2a8c3a3c285c294c3abc2a0c2ad4d챘혻쨩찾혚혬챙째쩍챘혻쨩찾혚혬챙짤짢찾혚혬챘혻짯M