同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3a3c285c294c3acc2b0c2bcc3abc2a0c2bbc3a3c285c294c3acc2b1c2a6454d | ë »ã Â찼렻ã Â챦EM |
SJIS-WIN | c3abc2a0c2bbc3a3c285c294c3acc2b0c2bcc3abc2a0c2bbc3a3c285c294c3acc2b1c2a6454d | テォツ?ツサテ」ツ?氾ャツーツシテォツ?ツサテ」ツ?氾ャツアツヲEM |
EUC-JP | c3abc2a0c2bbc3a3c285c294c3acc2b0c2bcc3abc2a0c2bbc3a3c285c294c3acc2b1c2a6454d | 谷?損達??狸属村谷?損達??狸賊側EM |
UTF-8 | c3abc2a0c2bbc3a3c285c294c3acc2b0c2bcc3abc2a0c2bbc3a3c285c294c3acc2b1c2a6454d | ë »ã ì°¼ë »ã 챦EM |
UHC | c3abc2a0c2bbc3a3c285c294c3acc2b0c2bcc3abc2a0c2bbc3a3c285c294c3acc2b1c2a6454d | 챘혻쨩찾혚혬챙째쩌챘혻쨩찾혚혬챙짹짝EM |