同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3a3c285c294c3acc2a9c2a8c3a2c294c299c3abc2a0c2b1c3abc2a0c2bbc3a3c285c294c3acc2b1c2a84d | ë »ã Â쩨âÂÂ렱렻ã Â챨M |
SJIS-WIN | c3abc2a0c2bbc3a3c285c294c3acc2a9c2a8c3a2c294c299c3abc2a0c2b1c3abc2a0c2bbc3a3c285c294c3acc2b1c2a84d | テォツ?ツサテ」ツ?氾ャツゥツィテ「ツ板凖ォツ?ツアテォツ?ツサテ」ツ?氾ャツアツィM |
EUC-JP | c3abc2a0c2bbc3a3c285c294c3acc2a9c2a8c3a2c294c299c3abc2a0c2b1c3abc2a0c2bbc3a3c285c294c3acc2b1c2a84d | 谷?損達??狸息即但??谷?賊谷?損達??狸賊即M |
UTF-8 | c3abc2a0c2bbc3a3c285c294c3acc2a9c2a8c3a2c294c299c3abc2a0c2b1c3abc2a0c2bbc3a3c285c294c3acc2b1c2a84d | ë »ã 쩨âë ±ë »ã 챨M |
UHC | c3abc2a0c2bbc3a3c285c294c3acc2a9c2a8c3a2c294c299c3abc2a0c2b1c3abc2a0c2bbc3a3c285c294c3acc2b1c2a84d | 챘혻쨩찾혚혬챙짤짢창혬혲챘혻짹챘혻쨩찾혚혬챙짹짢M |