同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3a3c285c294c3abc2a7c2a4c3a3c285c294c3abc2a0c2abc3abc2a0c2bbc3a3c285c294c3a8c296c291렻ㅔ매ㅔ렫렻ㅔ薑
SJIS-WINc3abc2a0c2bbc3a3c285c294c3abc2a7c2a4c3a3c285c294c3abc2a0c2abc3abc2a0c2bbc3a3c285c294c3a8c296c291テォツ?ツサテ」ツ?氾ォツァツ、テ」ツ?氾ォツ?ツォテォツ?ツサテ」ツ?氾ィツ鳴
EUC-JPc3abc2a0c2bbc3a3c285c294c3abc2a7c2a4c3a3c285c294c3abc2a0c2abc3abc2a0c2bbc3a3c285c294c3a8c296c291谷?損達??谷則造達??谷?束谷?損達??竪??
UTF-8c3abc2a0c2bbc3a3c285c294c3abc2a7c2a4c3a3c285c294c3abc2a0c2abc3abc2a0c2bbc3a3c285c294c3a8c296c291렻ㅔ매ㅔ렫렻ㅔ薑
UHCc3abc2a0c2bbc3a3c285c294c3abc2a7c2a4c3a3c285c294c3abc2a0c2abc3abc2a0c2bbc3a3c285c294c3a8c296c291챘혻쨩찾혚혬챘짠짚찾혚혬챘혻짬챘혻쨩찾혚혬챔혯혩