同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3a3c285c294c3aac2b1c2b0c3a3c285c294c3abc2a0c28ec3abc2a0c2bbc3a3c285c294c3acc2a0c291렻ㅔ거ㅔ렎렻ㅔ접
SJIS-WINc3abc2a0c2bbc3a3c285c294c3aac2b1c2b0c3a3c285c294c3abc2a0c28ec3abc2a0c2bbc3a3c285c294c3acc2a0c291テォツ?ツサテ」ツ?氾ェツアツーテ」ツ?氾ォツ?ツ偲ォツ?ツサテ」ツ?氾ャツ?ツ
EUC-JPc3abc2a0c2bbc3a3c285c294c3aac2b1c2b0c3a3c285c294c3abc2a0c28ec3abc2a0c2bbc3a3c285c294c3acc2a0c291谷?損達??棚賊属達??谷??谷?損達??狸??
UTF-8c3abc2a0c2bbc3a3c285c294c3aac2b1c2b0c3a3c285c294c3abc2a0c28ec3abc2a0c2bbc3a3c285c294c3acc2a0c291렻ㅔ거ㅔ렎렻ㅔ접
UHCc3abc2a0c2bbc3a3c285c294c3aac2b1c2b0c3a3c285c294c3abc2a0c28ec3abc2a0c2bbc3a3c285c294c3acc2a0c291챘혻쨩찾혚혬챗짹째찾혚혬챘혻혦챘혻쨩찾혚혬챙혻혩