同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3a2c294c299c3abc2a0c2ae53c3abc2a0c2bbc3a3c285c294c3abc2a7c2a4c3a2c294c299c3abc2a0c292 | ë »âÂÂë ®Së »ã Â매âÂÂë  |
SJIS-WIN | c3abc2a0c2bbc3a2c294c299c3abc2a0c2ae53c3abc2a0c2bbc3a3c285c294c3abc2a7c2a4c3a2c294c299c3abc2a0c292 | テォツ?ツサテ「ツ板凖ォツ?ツョSテォツ?ツサテ」ツ?氾ォツァツ、テ「ツ板凖ォツ?ツ |
EUC-JP | c3abc2a0c2bbc3a2c294c299c3abc2a0c2ae53c3abc2a0c2bbc3a3c285c294c3abc2a7c2a4c3a2c294c299c3abc2a0c292 | 谷?損但??谷?速S谷?損達??谷則造但??谷?? |
UTF-8 | c3abc2a0c2bbc3a2c294c299c3abc2a0c2ae53c3abc2a0c2bbc3a3c285c294c3abc2a7c2a4c3a2c294c299c3abc2a0c292 | ë »âë ®Së »ã 매âë |
UHC | c3abc2a0c2bbc3a2c294c299c3abc2a0c2ae53c3abc2a0c2bbc3a3c285c294c3abc2a7c2a4c3a2c294c299c3abc2a0c292 | 챘혻쨩창혬혲챘혻짰S챘혻쨩찾혚혬챘짠짚창혬혲챘혻혪 |