同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bbc3a2c294c299c3abc2a0c293c3abc2a0c2bbc3a2c294c299c3abc2a7c2a4c3a3c285c294c3afc2bcc2ae4d | ë »âÂÂë Âë »âÂÂ매ã Âï¼®M |
SJIS-WIN | c3abc2a0c2bbc3a2c294c299c3abc2a0c293c3abc2a0c2bbc3a2c294c299c3abc2a7c2a4c3a3c285c294c3afc2bcc2ae4d | テォツ?ツサテ「ツ板凖ォツ?ツ禿ォツ?ツサテ「ツ板凖ォツァツ、テ」ツ?氾ッツシツョM |
EUC-JP | c3abc2a0c2bbc3a2c294c299c3abc2a0c293c3abc2a0c2bbc3a2c294c299c3abc2a7c2a4c3a3c285c294c3afc2bcc2ae4d | 谷?損但??谷??谷?損但??谷則造達??誰村速M |
UTF-8 | c3abc2a0c2bbc3a2c294c299c3abc2a0c293c3abc2a0c2bbc3a2c294c299c3abc2a7c2a4c3a3c285c294c3afc2bcc2ae4d | ë »âë ë »â매ã ï¼®M |
UHC | c3abc2a0c2bbc3a2c294c299c3abc2a0c293c3abc2a0c2bbc3a2c294c299c3abc2a7c2a4c3a3c285c294c3afc2bcc2ae4d | 챘혻쨩창혬혲챘혻혫챘혻쨩창혬혲챘짠짚찾혚혬챦쩌짰M |