同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bbc3a2c294c296c3abc2a0c291c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c29e렻┖렑렺씻렮렻렞
SJIS-WINc3abc2a0c2bbc3a2c294c296c3abc2a0c291c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c29eテォツ?ツサテ「ツ板姪ォツ?ツ妥ォツ?ツコテャツ板サテォツ?ツョテォツ?ツサテォツ?ツ
EUC-JPc3abc2a0c2bbc3a2c294c296c3abc2a0c291c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c29e谷?損但??谷??谷?尊狸?損谷?速谷?損谷??
UTF-8c3abc2a0c2bbc3a2c294c296c3abc2a0c291c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c29e렻┖렑렺씻렮렻렞
UHCc3abc2a0c2bbc3a2c294c296c3abc2a0c291c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c29e챘혻쨩창혬혯챘혻혩챘혻쨘챙혬쨩챘혻짰챘혻쨩챘혻혷