同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b2c2b447c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c297 | 렺체G렺쩡렠렺쩡렠|
SJIS-WIN | c3abc2a0c2bac3acc2b2c2b447c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c297 | テォツ?ツコテャツイツエGテォツ?ツコテャツゥツ。テォツ?ツ?テォツ?ツコテャツゥツ。テォツ?ツ |
EUC-JP | c3abc2a0c2bac3acc2b2c2b447c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c297 | 谷?尊狸族卒G谷?尊狸息臓谷??谷?尊狸息臓谷?? |
UTF-8 | c3abc2a0c2bac3acc2b2c2b447c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c297 | ë ºì²´Gë ºì©¡ë ë ºì©¡ë |
UHC | c3abc2a0c2bac3acc2b2c2b447c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c297 | 챘혻쨘챙짼쨈G챘혻쨘챙짤징챘혻혻챘혻쨘챙짤징챘혻혰 |