同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b2c2ad52c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c296 | ë ºì²ÂR렺쩡렮렺쩡렠|
SJIS-WIN | c3abc2a0c2bac3acc2b2c2ad52c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c296 | テォツ?ツコテャツイツュRテォツ?ツコテャツゥツ。テォツ?ツョテォツ?ツコテャツゥツ。テォツ?ツ |
EUC-JP | c3abc2a0c2bac3acc2b2c2ad52c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c296 | 谷?尊狸族足R谷?尊狸息臓谷?速谷?尊狸息臓谷?? |
UTF-8 | c3abc2a0c2bac3acc2b2c2ad52c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c296 | ë ºì²Rë ºì©¡ë ®ë ºì©¡ë |
UHC | c3abc2a0c2bac3acc2b2c2ad52c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c296 | 챘혻쨘챙짼짯R챘혻쨘챙짤징챘혻짰챘혻쨘챙짤징챘혻혯 |