同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b1c2a6c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28fc3abc2a0c2bac3acc2a9c2a1c3abc2a0c28b4d | 렺챦렺쩡ë Â렺쩡ë ÂM |
SJIS-WIN | c3abc2a0c2bac3acc2b1c2a6c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28fc3abc2a0c2bac3acc2a9c2a1c3abc2a0c28b4d | テォツ?ツコテャツアツヲテォツ?ツコテャツゥツ。テォツ?ツ湘ォツ?ツコテャツゥツ。テォツ?ツ貴 |
EUC-JP | c3abc2a0c2bac3acc2b1c2a6c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28fc3abc2a0c2bac3acc2a9c2a1c3abc2a0c28b4d | 谷?尊狸賊側谷?尊狸息臓谷??谷?尊狸息臓谷??M |
UTF-8 | c3abc2a0c2bac3acc2b1c2a6c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28fc3abc2a0c2bac3acc2a9c2a1c3abc2a0c28b4d | ë ºì±¦ë ºì©¡ë ë ºì©¡ë M |
UHC | c3abc2a0c2bac3acc2b1c2a6c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28fc3abc2a0c2bac3acc2a9c2a1c3abc2a0c28b4d | 챘혻쨘챙짹짝챘혻쨘챙짤징챘혻혧챘혻쨘챙짤징챘혻혢M |