同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3acc2b1c299c3abc2a0c2bac3acc2b2c2a0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c29c4f504d렺챙렺철렺쩡렜OPM
SJIS-WINc3abc2a0c2bac3acc2b1c299c3abc2a0c2bac3acc2b2c2a0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c29c4f504dテォツ?ツコテャツアツ凖ォツ?ツコテャツイツ?テォツ?ツコテャツゥツ。テォツ?ツ廾PM
EUC-JPc3abc2a0c2bac3acc2b1c299c3abc2a0c2bac3acc2b2c2a0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c29c4f504d谷?尊狸賊?谷?尊狸族?谷?尊狸息臓谷??OPM
UTF-8c3abc2a0c2bac3acc2b1c299c3abc2a0c2bac3acc2b2c2a0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c29c4f504d렺챙렺철렺쩡렜OPM
UHCc3abc2a0c2bac3acc2b1c299c3abc2a0c2bac3acc2b2c2a0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c29c4f504d챘혻쨘챙짹혲챘혻쨘챙짼혻챘혻쨘챙짤징챘혻혵OPM