同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b1c299c3abc2a0c2bac3acc2a9c2a1c3abc2a0c29cc3abc2a0c2bac3acc2a9c2a1c3abc2a0c2ae53 | ë ºì±Â렺쩡ë Â렺쩡렮S |
SJIS-WIN | c3abc2a0c2bac3acc2b1c299c3abc2a0c2bac3acc2a9c2a1c3abc2a0c29cc3abc2a0c2bac3acc2a9c2a1c3abc2a0c2ae53 | テォツ?ツコテャツアツ凖ォツ?ツコテャツゥツ。テォツ?ツ愿ォツ?ツコテャツゥツ。テォツ?ツョS |
EUC-JP | c3abc2a0c2bac3acc2b1c299c3abc2a0c2bac3acc2a9c2a1c3abc2a0c29cc3abc2a0c2bac3acc2a9c2a1c3abc2a0c2ae53 | 谷?尊狸賊?谷?尊狸息臓谷??谷?尊狸息臓谷?速S |
UTF-8 | c3abc2a0c2bac3acc2b1c299c3abc2a0c2bac3acc2a9c2a1c3abc2a0c29cc3abc2a0c2bac3acc2a9c2a1c3abc2a0c2ae53 | ë ºì±ë ºì©¡ë ë ºì©¡ë ®S |
UHC | c3abc2a0c2bac3acc2b1c299c3abc2a0c2bac3acc2a9c2a1c3abc2a0c29cc3abc2a0c2bac3acc2a9c2a1c3abc2a0c2ae53 | 챘혻쨘챙짹혲챘혻쨘챙짤징챘혻혵챘혻쨘챙짤징챘혻짰S |