同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2b1c288c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28d726d4d | ë ºì±Âë ºì±Â렺쩡ë ÂrmM |
SJIS-WIN | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2b1c288c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28d726d4d | テォツ?ツコテャツアツ佚ォツ?ツコテャツアツ暗ォツ?ツコテャツゥツ。テォツ?ツ荒mM |
EUC-JP | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2b1c288c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28d726d4d | 谷?尊狸賊?谷?尊狸賊?谷?尊狸息臓谷??rmM |
UTF-8 | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2b1c288c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28d726d4d | ë ºì±ë ºì±ë ºì©¡ë rmM |
UHC | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2b1c288c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28d726d4d | 챘혻쨘챙짹혱챘혻쨘챙짹혞챘혻쨘챙짤징챘혻혥rmM |