同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2b0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28e | ë ºì±Â렺쩡렰렺쩡렠|
SJIS-WIN | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2b0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28e | テォツ?ツコテャツアツ佚ォツ?ツコテャツゥツ。テォツ?ツーテォツ?ツコテャツゥツ。テォツ?ツ |
EUC-JP | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2b0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28e | 谷?尊狸賊?谷?尊狸息臓谷?属谷?尊狸息臓谷?? |
UTF-8 | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2b0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28e | ë ºì±ë ºì©¡ë °ë ºì©¡ë |
UHC | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2b0c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28e | 챘혻쨘챙짹혱챘혻쨘챙짤징챘혻째챘혻쨘챙짤징챘혻혦 |