同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a9 | ë ºì±Â렺쩡렮렺쩡렩 |
SJIS-WIN | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a9 | テォツ?ツコテャツアツ佚ォツ?ツコテャツゥツ。テォツ?ツョテォツ?ツコテャツゥツ。テォツ?ツゥ |
EUC-JP | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a9 | 谷?尊狸賊?谷?尊狸息臓谷?速谷?尊狸息臓谷?息 |
UTF-8 | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a9 | ë ºì±ë ºì©¡ë ®ë ºì©¡ë © |
UHC | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a9 | 챘혻쨘챙짹혱챘혻쨘챙짤징챘혻짰챘혻쨘챙짤징챘혻짤 |