同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2abc3abc2a0c2bac3acc2a9c2a1c3abc2a0c29e4d | ë ºì±Â렺쩡렫렺쩡ë ÂM |
SJIS-WIN | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2abc3abc2a0c2bac3acc2a9c2a1c3abc2a0c29e4d | テォツ?ツコテャツアツ佚ォツ?ツコテャツゥツ。テォツ?ツォテォツ?ツコテャツゥツ。テォツ?ツ朞 |
EUC-JP | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2abc3abc2a0c2bac3acc2a9c2a1c3abc2a0c29e4d | 谷?尊狸賊?谷?尊狸息臓谷?束谷?尊狸息臓谷??M |
UTF-8 | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2abc3abc2a0c2bac3acc2a9c2a1c3abc2a0c29e4d | ë ºì±ë ºì©¡ë «ë ºì©¡ë M |
UHC | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2abc3abc2a0c2bac3acc2a9c2a1c3abc2a0c29e4d | 챘혻쨘챙짹혱챘혻쨘챙짤징챘혻짬챘혻쨘챙짤징챘혻혷M |