同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c295c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2957d | ë ºì±Â렺쩡ë Â렺쩡ë Â} |
SJIS-WIN | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c295c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2957d | テォツ?ツコテャツアツ佚ォツ?ツコテャツゥツ。テォツ?ツ陛ォツ?ツコテャツゥツ。テォツ?ツ扶 |
EUC-JP | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c295c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2957d | 谷?尊狸賊?谷?尊狸息臓谷??谷?尊狸息臓谷??} |
UTF-8 | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c295c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2957d | ë ºì±ë ºì©¡ë ë ºì©¡ë } |
UHC | c3abc2a0c2bac3acc2b1c298c3abc2a0c2bac3acc2a9c2a1c3abc2a0c295c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2957d | 챘혻쨘챙짹혱챘혻쨘챙짤징챘혻혮챘혻쨘챙짤징챘혻혮} |