同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3acc2b1c297c3abc2a0c2bac3abc2a0c2a4c3abc2a0c2bac3abc2a0c2a4c3abc2a0c2bac3acc2b1c298렺챗렺려렺려렺챘
SJIS-WINc3abc2a0c2bac3acc2b1c297c3abc2a0c2bac3abc2a0c2a4c3abc2a0c2bac3abc2a0c2a4c3abc2a0c2bac3acc2b1c298テォツ?ツコテャツアツ療ォツ?ツコテォツ?ツ、テォツ?ツコテォツ?ツ、テォツ?ツコテャツアツ
EUC-JPc3abc2a0c2bac3acc2b1c297c3abc2a0c2bac3abc2a0c2a4c3abc2a0c2bac3abc2a0c2a4c3abc2a0c2bac3acc2b1c298谷?尊狸賊?谷?尊谷?造谷?尊谷?造谷?尊狸賊?
UTF-8c3abc2a0c2bac3acc2b1c297c3abc2a0c2bac3abc2a0c2a4c3abc2a0c2bac3abc2a0c2a4c3abc2a0c2bac3acc2b1c298렺챗렺려렺려렺챘
UHCc3abc2a0c2bac3acc2b1c297c3abc2a0c2bac3abc2a0c2a4c3abc2a0c2bac3abc2a0c2a4c3abc2a0c2bac3acc2b1c298챘혻쨘챙짹혰챘혻쨘챘혻짚챘혻쨘챘혻짚챘혻쨘챙짹혱