同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b1c28cc3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28d | ë ºì±Â렺쩨렱렺쩡렠|
SJIS-WIN | c3abc2a0c2bac3acc2b1c28cc3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28d | テォツ?ツコテャツアツ古ォツ?ツコテャツゥツィテォツ?ツアテォツ?ツコテャツゥツ。テォツ?ツ |
EUC-JP | c3abc2a0c2bac3acc2b1c28cc3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28d | 谷?尊狸賊?谷?尊狸息即谷?賊谷?尊狸息臓谷?? |
UTF-8 | c3abc2a0c2bac3acc2b1c28cc3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28d | ë ºì±ë ºì©¨ë ±ë ºì©¡ë |
UHC | c3abc2a0c2bac3acc2b1c28cc3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2a9c2a1c3abc2a0c28d | 챘혻쨘챙짹혣챘혻쨘챙짤짢챘혻짹챘혻쨘챙짤징챘혻혥 |