同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b1c28cc3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a6c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2954d | ë ºì±Â렺쩡렦렺쩡ë ÂM |
SJIS-WIN | c3abc2a0c2bac3acc2b1c28cc3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a6c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2954d | テォツ?ツコテャツアツ古ォツ?ツコテャツゥツ。テォツ?ツヲテォツ?ツコテャツゥツ。テォツ?ツ筆 |
EUC-JP | c3abc2a0c2bac3acc2b1c28cc3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a6c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2954d | 谷?尊狸賊?谷?尊狸息臓谷?側谷?尊狸息臓谷??M |
UTF-8 | c3abc2a0c2bac3acc2b1c28cc3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a6c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2954d | ë ºì±ë ºì©¡ë ¦ë ºì©¡ë M |
UHC | c3abc2a0c2bac3acc2b1c28cc3abc2a0c2bac3acc2a9c2a1c3abc2a0c2a6c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2954d | 챘혻쨘챙짹혣챘혻쨘챙짤징챘혻짝챘혻쨘챙짤징챘혻혮M |