同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b1c288c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c29a4d | ë ºì±Â렺쩡렮렺쩡ë ÂM |
SJIS-WIN | c3abc2a0c2bac3acc2b1c288c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c29a4d | テォツ?ツコテャツアツ暗ォツ?ツコテャツゥツ。テォツ?ツョテォツ?ツコテャツゥツ。テォツ?ツ哺 |
EUC-JP | c3abc2a0c2bac3acc2b1c288c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c29a4d | 谷?尊狸賊?谷?尊狸息臓谷?速谷?尊狸息臓谷??M |
UTF-8 | c3abc2a0c2bac3acc2b1c288c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c29a4d | ë ºì±ë ºì©¡ë ®ë ºì©¡ë M |
UHC | c3abc2a0c2bac3acc2b1c288c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2aec3abc2a0c2bac3acc2a9c2a1c3abc2a0c29a4d | 챘혻쨘챙짹혞챘혻쨘챙짤징챘혻짰챘혻쨘챙짤징챘혻혳M |