同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2b1c284c3abc2a0c2bac3a4c2bdc2bfc3a7c2aec29dc3abc2a0c2a4c3abc2a0c2bac3acc2b1c298 | ë ºì±Â렺使ç®Â려렺챠|
SJIS-WIN | c3abc2a0c2bac3acc2b1c284c3abc2a0c2bac3a4c2bdc2bfc3a7c2aec29dc3abc2a0c2a4c3abc2a0c2bac3acc2b1c298 | テォツ?ツコテャツアツ?ォツ?ツコテ、ツスツソテァツョツ敕ォツ?ツ、テォツ?ツコテャツアツ |
EUC-JP | c3abc2a0c2bac3acc2b1c284c3abc2a0c2bac3a4c2bdc2bfc3a7c2aec29dc3abc2a0c2a4c3abc2a0c2bac3acc2b1c298 | 谷?尊狸賊?谷?尊辰遜多巽速?谷?造谷?尊狸賊? |
UTF-8 | c3abc2a0c2bac3acc2b1c284c3abc2a0c2bac3a4c2bdc2bfc3a7c2aec29dc3abc2a0c2a4c3abc2a0c2bac3acc2b1c298 | ë ºì±ë ºä½¿ç®ë ¤ë ºì± |
UHC | c3abc2a0c2bac3acc2b1c284c3abc2a0c2bac3a4c2bdc2bfc3a7c2aec29dc3abc2a0c2a4c3abc2a0c2bac3acc2b1c298 | 챘혻쨘챙짹혙챘혻쨘채쩍쩔챌짰혶챘혻짚챘혻쨘챙짹혱 |