同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2b2c299c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2924d | 렺쩨렱렺ì²Â렺쩡ë ÂM |
SJIS-WIN | c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2b2c299c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2924d | テォツ?ツコテャツゥツィテォツ?ツアテォツ?ツコテャツイツ凖ォツ?ツコテャツゥツ。テォツ?ツ樽 |
EUC-JP | c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2b2c299c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2924d | 谷?尊狸息即谷?賊谷?尊狸族?谷?尊狸息臓谷??M |
UTF-8 | c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2b2c299c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2924d | ë ºì©¨ë ±ë ºì²ë ºì©¡ë M |
UHC | c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2b2c299c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2924d | 챘혻쨘챙짤짢챘혻짹챘혻쨘챙짼혲챘혻쨘챙짤징챘혻혪M |