同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b165c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2a0c2b1 | 렺쩨렱e렺쩨렱렺젱 |
SJIS-WIN | c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b165c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2a0c2b1 | テォツ?ツコテャツゥツィテォツ?ツアeテォツ?ツコテャツゥツィテォツ?ツアテォツ?ツコテャツ?ツア |
EUC-JP | c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b165c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2a0c2b1 | 谷?尊狸息即谷?賊e谷?尊狸息即谷?賊谷?尊狸?賊 |
UTF-8 | c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b165c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2a0c2b1 | ë ºì©¨ë ±eë ºì©¨ë ±ë ºì ± |
UHC | c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b165c3abc2a0c2bac3acc2a9c2a8c3abc2a0c2b1c3abc2a0c2bac3acc2a0c2b1 | 챘혻쨘챙짤짢챘혻짹e챘혻쨘챙짤짢챘혻짹챘혻쨘챙혻짹 |