同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2adc3abc2a0c2bac3acc2a9c2a8c3abc2a0c2aec3abc2a0c2bbc3a2c294c296 | 렺쩡ë Â렺쩨렮렻â |
SJIS-WIN | c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2adc3abc2a0c2bac3acc2a9c2a8c3abc2a0c2aec3abc2a0c2bbc3a2c294c296 | テォツ?ツコテャツゥツ。テォツ?ツュテォツ?ツコテャツゥツィテォツ?ツョテォツ?ツサテ「ツ板 |
EUC-JP | c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2adc3abc2a0c2bac3acc2a9c2a8c3abc2a0c2aec3abc2a0c2bbc3a2c294c296 | 谷?尊狸息臓谷?足谷?尊狸息即谷?速谷?損但?? |
UTF-8 | c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2adc3abc2a0c2bac3acc2a9c2a8c3abc2a0c2aec3abc2a0c2bbc3a2c294c296 | ë ºì©¡ë ë ºì©¨ë ®ë »â |
UHC | c3abc2a0c2bac3acc2a9c2a1c3abc2a0c2adc3abc2a0c2bac3acc2a9c2a8c3abc2a0c2aec3abc2a0c2bbc3a2c294c296 | 챘혻쨘챙짤징챘혻짯챘혻쨘챙짤짢챘혻짰챘혻쨩창혬혯 |