同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc2a0c291c3abc2a0c2bac3acc2a0c2acc3abc2a0c2bbc3abc2a0c28f64c3abc2a0c2bac3acc2a1c2b1 | ë ºì Â렺젬렻ë Âd렺족 |
SJIS-WIN | c3abc2a0c2bac3acc2a0c291c3abc2a0c2bac3acc2a0c2acc3abc2a0c2bbc3abc2a0c28f64c3abc2a0c2bac3acc2a1c2b1 | テォツ?ツコテャツ?ツ妥ォツ?ツコテャツ?ツャテォツ?ツサテォツ?ツ重テォツ?ツコテャツ。ツア |
EUC-JP | c3abc2a0c2bac3acc2a0c291c3abc2a0c2bac3acc2a0c2acc3abc2a0c2bbc3abc2a0c28f64c3abc2a0c2bac3acc2a1c2b1 | 谷?尊狸??谷?尊狸?測谷?損谷??d谷?尊狸臓賊 |
UTF-8 | c3abc2a0c2bac3acc2a0c291c3abc2a0c2bac3acc2a0c2acc3abc2a0c2bbc3abc2a0c28f64c3abc2a0c2bac3acc2a1c2b1 | ë ºì ë ºì ¬ë »ë dë ºì¡± |
UHC | c3abc2a0c2bac3acc2a0c291c3abc2a0c2bac3acc2a0c2acc3abc2a0c2bbc3abc2a0c28f64c3abc2a0c2bac3acc2a1c2b1 | 챘혻쨘챙혻혩챘혻쨘챙혻짭챘혻쨩챘혻혧d챘혻쨘챙징짹 |