同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bbc3acc2a9c2a8c3acc2a0c29c4d | ë ºì»렮렻렣렻쩨ì ÂM |
SJIS-WIN | c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bbc3acc2a9c2a8c3acc2a0c29c4d | テォツ?ツコテャツ板サテォツ?ツョテォツ?ツサテォツ?ツ」テォツ?ツサテャツゥツィテャツ?ツ廴 |
EUC-JP | c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bbc3acc2a9c2a8c3acc2a0c29c4d | 谷?尊狸?損谷?速谷?損谷?贈谷?損狸息即狸??M |
UTF-8 | c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bbc3acc2a9c2a8c3acc2a0c29c4d | ë ºì»ë ®ë »ë £ë »ì©¨ì M |
UHC | c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bbc3acc2a9c2a8c3acc2a0c29c4d | 챘혻쨘챙혬쨩챘혻짰챘혻쨩챘혻짙챘혻쨩챙짤짢챙혻혵M |