同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bac3acc285c28dc3abc2a0c2ad50렺씻렮렻렣렺셍렭P
SJIS-WINc3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bac3acc285c28dc3abc2a0c2ad50テォツ?ツコテャツ板サテォツ?ツョテォツ?ツサテォツ?ツ」テォツ?ツコテャツ?催ォツ?ツュP
EUC-JPc3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bac3acc285c28dc3abc2a0c2ad50谷?尊狸?損谷?速谷?損谷?贈谷?尊狸??谷?足P
UTF-8c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bac3acc285c28dc3abc2a0c2ad50렺씻렮렻렣렺셍렭P
UHCc3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bac3acc285c28dc3abc2a0c2ad50챘혻쨘챙혬쨩챘혻짰챘혻쨩챘혻짙챘혻쨘챙혚혥챘혻짯P