同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bac3acc285c28dc3abc2a0c2a05d렺씻렮렻렣렺셍렠]
SJIS-WINc3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bac3acc285c28dc3abc2a0c2a05dテォツ?ツコテャツ板サテォツ?ツョテォツ?ツサテォツ?ツ」テォツ?ツコテャツ?催ォツ?ツ?]
EUC-JPc3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bac3acc285c28dc3abc2a0c2a05d谷?尊狸?損谷?速谷?損谷?贈谷?尊狸??谷??]
UTF-8c3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bac3acc285c28dc3abc2a0c2a05d렺씻렮렻렣렺셍렠]
UHCc3abc2a0c2bac3acc294c2bbc3abc2a0c2aec3abc2a0c2bbc3abc2a0c2a3c3abc2a0c2bac3acc285c28dc3abc2a0c2a05d챘혻쨘챙혬쨩챘혻짰챘혻쨩챘혻짙챘혻쨘챙혚혥챘혻혻]