同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc294c2bbc3abc2a0c2adc3abc2a0c2bbc3a9c29dc288c3abc2a0c2afc3abc2a0c2bac3abc2a0c2ae4d | ë ºì»ë Âë »éÂÂ렯렺렮M |
SJIS-WIN | c3abc2a0c2bac3acc294c2bbc3abc2a0c2adc3abc2a0c2bbc3a9c29dc288c3abc2a0c2afc3abc2a0c2bac3abc2a0c2ae4d | テォツ?ツコテャツ板サテォツ?ツュテォツ?ツサテゥツ敖暗ォツ?ツッテォツ?ツコテォツ?ツョM |
EUC-JP | c3abc2a0c2bac3acc294c2bbc3abc2a0c2adc3abc2a0c2bbc3a9c29dc288c3abc2a0c2afc3abc2a0c2bac3abc2a0c2ae4d | 谷?尊狸?損谷?足谷?損辿??谷?俗谷?尊谷?速M |
UTF-8 | c3abc2a0c2bac3acc294c2bbc3abc2a0c2adc3abc2a0c2bbc3a9c29dc288c3abc2a0c2afc3abc2a0c2bac3abc2a0c2ae4d | ë ºì»ë ë »éë ¯ë ºë ®M |
UHC | c3abc2a0c2bac3acc294c2bbc3abc2a0c2adc3abc2a0c2bbc3a9c29dc288c3abc2a0c2afc3abc2a0c2bac3abc2a0c2ae4d | 챘혻쨘챙혬쨩챘혻짯챘혻쨩챕혶혞챘혻짱챘혻쨘챘혻짰M |