同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3acc294c2bbc3abc2a0c2adc3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3acc285c28dc3abc2a0c28f4d렺씻렭렺렱렺셍렏M
SJIS-WINc3abc2a0c2bac3acc294c2bbc3abc2a0c2adc3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3acc285c28dc3abc2a0c28f4dテォツ?ツコテャツ板サテォツ?ツュテォツ?ツコテォツ?ツアテォツ?ツコテャツ?催ォツ?ツ舟
EUC-JPc3abc2a0c2bac3acc294c2bbc3abc2a0c2adc3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3acc285c28dc3abc2a0c28f4d谷?尊狸?損谷?足谷?尊谷?賊谷?尊狸??谷??M
UTF-8c3abc2a0c2bac3acc294c2bbc3abc2a0c2adc3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3acc285c28dc3abc2a0c28f4d렺씻렭렺렱렺셍렏M
UHCc3abc2a0c2bac3acc294c2bbc3abc2a0c2adc3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bac3acc285c28dc3abc2a0c28f4d챘혻쨘챙혬쨩챘혻짯챘혻쨘챘혻짹챘혻쨘챙혚혥챘혻혧M