同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3acc294c2bbc3abc2a0c29fc3abc2a0c2bbc3abc2a0c28dc3abc2a0c2bbc3abc2a7c2a4c3abc2a0c2a14d | ë ºì»ë Âë »ë Â렻매렡M |
SJIS-WIN | c3abc2a0c2bac3acc294c2bbc3abc2a0c29fc3abc2a0c2bbc3abc2a0c28dc3abc2a0c2bbc3abc2a7c2a4c3abc2a0c2a14d | テォツ?ツコテャツ板サテォツ?ツ淌ォツ?ツサテォツ?ツ催ォツ?ツサテォツァツ、テォツ?ツ。M |
EUC-JP | c3abc2a0c2bac3acc294c2bbc3abc2a0c29fc3abc2a0c2bbc3abc2a0c28dc3abc2a0c2bbc3abc2a7c2a4c3abc2a0c2a14d | 谷?尊狸?損谷??谷?損谷??谷?損谷則造谷?臓M |
UTF-8 | c3abc2a0c2bac3acc294c2bbc3abc2a0c29fc3abc2a0c2bbc3abc2a0c28dc3abc2a0c2bbc3abc2a7c2a4c3abc2a0c2a14d | ë ºì»ë ë »ë ë »ë§¤ë ¡M |
UHC | c3abc2a0c2bac3acc294c2bbc3abc2a0c29fc3abc2a0c2bbc3abc2a0c28dc3abc2a0c2bbc3abc2a7c2a4c3abc2a0c2a14d | 챘혻쨘챙혬쨩챘혻혺챘혻쨩챘혻혥챘혻쨩챘짠짚챘혻징M |