同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2b5c2a4c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2b5c2a44d | 렺렱렻쵤렺렱렻쵤M |
SJIS-WIN | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2b5c2a4c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2b5c2a44d | テォツ?ツコテォツ?ツアテォツ?ツサテャツオツ、テォツ?ツコテォツ?ツアテォツ?ツサテャツオツ、M |
EUC-JP | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2b5c2a4c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2b5c2a44d | 谷?尊谷?賊谷?損狸袖造谷?尊谷?賊谷?損狸袖造M |
UTF-8 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2b5c2a4c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2b5c2a44d | ë ºë ±ë »ìµ¤ë ºë ±ë »ìµ¤M |
UHC | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2b5c2a4c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3acc2b5c2a44d | 챘혻쨘챘혻짹챘혻쨩챙쨉짚챘혻쨘챘혻짹챘혻쨩챙쨉짚M |