同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bac3abc2a0c295c3abc2a0c2bac3abc2a0c2b24d | 렺렱렻렮렺ë Â렺렲M |
SJIS-WIN | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bac3abc2a0c295c3abc2a0c2bac3abc2a0c2b24d | テォツ?ツコテォツ?ツアテォツ?ツサテォツ?ツョテォツ?ツコテォツ?ツ陛ォツ?ツコテォツ?ツイM |
EUC-JP | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bac3abc2a0c295c3abc2a0c2bac3abc2a0c2b24d | 谷?尊谷?賊谷?損谷?速谷?尊谷??谷?尊谷?族M |
UTF-8 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bac3abc2a0c295c3abc2a0c2bac3abc2a0c2b24d | ë ºë ±ë »ë ®ë ºë ë ºë ²M |
UHC | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c2aec3abc2a0c2bac3abc2a0c295c3abc2a0c2bac3abc2a0c2b24d | 챘혻쨘챘혻짹챘혻쨩챘혻짰챘혻쨘챘혻혮챘혻쨘챘혻짼M |