同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c29e4d | 렺렱렻ë Â렺렱렻ë ÂM |
SJIS-WIN | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c29e4d | テォツ?ツコテォツ?ツアテォツ?ツサテォツ?ツ榲ォツ?ツコテォツ?ツアテォツ?ツサテォツ?ツ朞 |
EUC-JP | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c29e4d | 谷?尊谷?賊谷?損谷??谷?尊谷?賊谷?損谷??M |
UTF-8 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c29e4d | ë ºë ±ë »ë ë ºë ±ë »ë M |
UHC | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c29ec3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c29e4d | 챘혻쨘챘혻짹챘혻쨩챘혻혷챘혻쨘챘혻짹챘혻쨩챘혻혷M |