同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c296c3abc2a0c2bac3abc2a0c2b0c3abc2a0c2bbc3abc2a0c291렺렱렻렖렺렰렻렑
SJIS-WINc3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c296c3abc2a0c2bac3abc2a0c2b0c3abc2a0c2bbc3abc2a0c291テォツ?ツコテォツ?ツアテォツ?ツサテォツ?ツ姪ォツ?ツコテォツ?ツーテォツ?ツサテォツ?ツ
EUC-JPc3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c296c3abc2a0c2bac3abc2a0c2b0c3abc2a0c2bbc3abc2a0c291谷?尊谷?賊谷?損谷??谷?尊谷?属谷?損谷??
UTF-8c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c296c3abc2a0c2bac3abc2a0c2b0c3abc2a0c2bbc3abc2a0c291렺렱렻렖렺렰렻렑
UHCc3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c296c3abc2a0c2bac3abc2a0c2b0c3abc2a0c2bbc3abc2a0c291챘혻쨘챘혻짹챘혻쨩챘혻혯챘혻쨘챘혻째챘혻쨩챘혻혩