同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c295c3abc2a0c2bac3acc294c2bbc3abc2a0c2ad | 렺렱렻ë Âë ºì»렠|
SJIS-WIN | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c295c3abc2a0c2bac3acc294c2bbc3abc2a0c2ad | テォツ?ツコテォツ?ツアテォツ?ツサテォツ?ツ陛ォツ?ツコテャツ板サテォツ?ツュ |
EUC-JP | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c295c3abc2a0c2bac3acc294c2bbc3abc2a0c2ad | 谷?尊谷?賊谷?損谷??谷?尊狸?損谷?足 |
UTF-8 | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c295c3abc2a0c2bac3acc294c2bbc3abc2a0c2ad | ë ºë ±ë »ë ë ºì»ë |
UHC | c3abc2a0c2bac3abc2a0c2b1c3abc2a0c2bbc3abc2a0c295c3abc2a0c2bac3acc294c2bbc3abc2a0c2ad | 챘혻쨘챘혻짹챘혻쨩챘혻혮챘혻쨘챙혬쨩챘혻짯 |